Course ID
009878
Course Description
Theory and practice of computer graphics: basic graphics programming, 2D and 3D transformations, clipping, 2D and 3D viewing, hierarchical modeling, hidden surface removal, lighting and shading, color, ray-tracing, radiosity, curve and surface modeling, and animation. Graduate-level requirements include more extensive and challenging programming assignments.
Min Units
3
Max Units
3
Repeatable for Credit
No
Grading Basis
GRD - Regular Grades A, B, C, D, E
Career
Graduate
Course Attributes
GIDP - STATD (Statistics and Data Science)
Course Requisites
May be convened with
CSC433
Component
Lecture
Optional Component
No