Course ID
035708
Course Description
This course provides a comprehensive survey of video game production practices. Students work on game development assignments for presentation in a professional portfolio. The course topics include: collaborative technologies, software design patterns for games, spatial transformations, and technical considerations surrounding game art, such as authoring sprites, 3D models, animations, texture mapping, and writing shaders. Students will be given periodic assignments that reinforce lessons from class.
Min Units
3
Max Units
3
Repeatable for Credit
No
Grading Basis
GRD - Regular Grades A, B, C, D, E
Career
Graduate
Course Attributes
GIDP - SLAT (Sec. Lang. Acquisition & Teach)
Course Requisites
CSC 335 and 345 or consent of instructor.
May be convened with
GAME451
Component
Lecture
Optional Component
No