PAH330
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PAH330 - The Video Game Industry: An Introduction to the Business of Making Money with Play
Course ID
040590
Course Description
This course introduces students to the structures, practices, and study of the video game industry. Over the course of the semester we will: 1) survey the origins of the video game industry, paying particular attention to its connection to the broadcasting and film industries; 2) examine the video game industry in terms of its major spheres (development, publishing, distribution/sales, paratexts, consumption, and regulation); and 3) explore tools and techniques for theorizing video game business and conducting market analyses for academic and commercial purposes.
Min Units
3
Max Units
3
Repeatable for Credit
No
Grading Basis
GRD - Regular Grades A, B, C, D, E
Career
Undergraduate
Course Attributes
GE - T2-INDV (Tier 2 Individuals & Societies), GEED - EPHUM (Gen Ed: EP Humanist)
Component
Lecture
Optional Component
No