GAME461

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GAME461 - Game Physics

Information ScienceUndergraduateUA - UA General

Course ID

043624

Course Description

Most video games are interactive simulations that require realistic and engaging physics to create immersive experiences for players. This course covers the fundamental principles of physics that are essential in game development. The course combines theoretical knowledge with hands-on experience. Students will gain the skills necessary to develop realistic and interactive game environments with enhanced gameplay mechanics for an improved user experience. The physics concepts will be implemented using C# and the Unity Game Engine.

Min Units

3

Max Units

3

Repeatable for Credit

No

Grading Basis

GRD - Regular Grades A, B, C, D, E

Career

Undergraduate

Enrollment Requirements

019608

May be convened with

INFO561

Component

Lecture

Optional Component

No