Course ID
043624
Course Description
Most video games are interactive simulations that require realistic and engaging physics to create immersive experiences for players. This course covers the fundamental principles of physics that are essential in game development. The course combines theoretical knowledge with hands-on experience. Students will gain the skills necessary to develop realistic and interactive game environments with enhanced gameplay mechanics for an improved user experience. The physics concepts will be implemented using C# and the Unity Game Engine.
Min Units
3
Max Units
3
Repeatable for Credit
No
Grading Basis
GRD - Regular Grades A, B, C, D, E
Career
Undergraduate
Enrollment Requirements
019608
May be convened with
INFO561
Component
Lecture
Optional Component
No