GAME451

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GAME451 - Game Development

College of Information Science Undergraduate UA - UA General

Course Description

This course provides a comprehensive survey of video game production practices. Students work on game development assignments for presentation in a professional portfolio. The course topics include: collaborative technologies, software design patterns for games, spatial transformations, and technical considerations surrounding game art, such as authoring sprites, 3D models, animations, texture mapping, and writing shaders. Students will be given periodic assignments that reinforce lessons from class.

Min Units

3

Max Units

3

Repeatable for Credit

No

Grading Basis

GRD - Regular Grades A, B, C, D, E

Career

Undergraduate

Course Attributes

SEA - CE (Creative Expression), SEC - INC (Innovation and Creativity)

Enrollment Requirements

017582

May be convened with

INFO551

Name

Lecture

Workload Hours

3

Optional Component

No

Typically Offered Main Campus

Fall, Spring

Typically Offered Distance Campus

Not Offered

Typically Offered UA Online Campus

Not Offered

Typically Offered Phoenix Campus

Not Offered

Typically Offered South Campus

Not Offered

Typically Offered Community Campus

Not Offered