INFO552
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INFO552 - Advanced Game Development
Course Description
Game development is a vast field with many advanced concepts. This course aims to teach students concepts, techniques, and mechanisms in Unity, such as event-driven programming, serialization, editor programming, shaders, and postprocessing effects. The students are expected to have fundamental game development knowledge in Unity and C#. The course is heavily hands-on and project-oriented. Students will implement the covered concepts on small-scale Unity projects using C#. At the end of the course, students will have gained advanced game development skills that can be applied to future jobs or self-development.
Min Units
3
Max Units
3
Repeatable for Credit
No
Grading Basis
GRD - Regular Grades A, B, C, D, E
Career
Graduate
Enrollment Requirements
018758
May be convened with
GAME452
Name
Lecture
Workload Hours
3
Optional Component
No
Typically Offered Main Campus
Spring
Typically Offered UA Online Campus
Spring