GAME462

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GAME462 - 3D Modeling for Games

Information ScienceUndergraduateUA - UA General

Course ID

043420

Course Description

3D modeling is a vital component of game design and development. In this course, students will learn the foundations of 3D modeling as applied to interactive video games. Essential techniques for creating and optimizing 3D assets will be covered, such as polygonal modeling and texture mapping. Emphasis will be placed on optimizing 3D models for performance and visual fidelity for real-time rendering in interactive video games and applications.

Min Units

3

Max Units

3

Repeatable for Credit

No

Grading Basis

GRD - Regular Grades A, B, C, D, E

Career

Undergraduate

Enrollment Requirements

019513

May be convened with

GAME562

Component

Lecture

Optional Component

No